Still tryin’ to wrap my head around the idea that there’s other planets even out there. Guess it stands t’reason, but it sure makes a man feel small in the grand scheme a’ things.
Yeah, I guess it’s kinda humbling, at first, knowing there are other planets, other stations, other systems full of people dealing with their own problems and living their own lives.
You get over it after a while, though, same as anyone else. You kinda have to.
Makes sense. Thankfully, I ain’t the kinda guy to think about things too hard.
[ He flashes Peter a grin, leaning back in his seat as the pilot announces they’re beginning they’re descent. It’s not long before they land on a small airstrip near the base. What’s left of Overwatch’s home base are a series of structures built right into the mountainside, and McCree waits for Peter to exit the plane before heading towards the largest of them. As they go, he lights a cigar. Hope you don’t mind the smoke, bro. ]
I figure we’ll get ya straight to Winston so we can get a hold of your pals.
[ Peter hops off the plane after McCree, case in hand, and takes a second to examine his surroundings. The base reminds Peter more than a little of the kind of secret lair a Bond villain would own, thanks in no small part to the remote location and all the exposed stone, but he keeps the thought to himself. ]
That’s really all? E.T. phones home, and that’s the end of it?
If we wanted t’hurt ya, we’d have done it by now. That, or I’da just left ya to Delgado and his boys.
[ They enter the building through a pair of sliding doors and McCree leads them to an elevator. He jabs a mechanical knuckle at the button for the top floor and away they go. ]
You think your team’s probably still in orbit around here somewhere?
[ Peter leans back against the wall of the elevator, arms crossing over his chest. ]
I dunno. [ He frowns, contemplating the elevator’s buttons. ] I’m willing to bet you would’ve picked up their signature, if they were anywhere nearby. If I had to guess, I’d bet they’re halfway across the system.
We’ll have t’see what Winston’s dug up. I’m the muscle in this operation, not the brains.
[ The elevator dings as they reach the top floor, doors sliding open to admit them into Winston’s lab. Not surprisingly, there are computer monitors everywhere, amongst which are scattered projects- half-built machines and spare parts. Possibly surprisingly, there are also empty peanut butter containers everywhere.
And yes, there is a gorilla manning the main bank of computers.
McCree beckons Peter over and introduces him to Winston. The gorilla adjusts his glasses and says his hellos, but then it’s right to business. Winston pulls up a radar image on one of the monitors- a small dot circling hovering near a much larger circle.
He says, I’ve been tracking a small vessel around the moon. I’m not sure if they’re looking for something, or if they’re too heavily damaged to leave, but they haven’t gone far.
[ It’s a damn good thing McCree warned Peter beforehand about Winston’s gorilla-ness, or else instinct would’ve had him start in on the King Kong/Planet of the Apes jokes. None of them would’ve come out of that exchange happy. It’s even luckier that spending time with Rocket taught him to keep the shitty animal jokes to himself. And luckier still that Winston isn’t inclined for chit-chat, otherwise Peter surely would’ve stuck his foot in his mouth.
He frowns at the display when Winston refers to it, and at McCree’s question, he makes a quiet, indecisive noise. ]
Maybe. [ Cautiously, like he doesn’t want to get his hopes up. ] Probably.
Don’t suppose you’ve got a megaphone around here so I can make sure, do you? A couple of cans on string?
[ Winston looks borderline offended at that question, and McCree just kind of slides over between the two of them and drawls, ] Just hail ‘em. Please.
[ The gorilla snorts, still annoyed but mollified for the moment, and begins typing away. At some point, the base’s AI, Athena, cuts in and she and Winston manage to get a working line to the ship up in a couple of minutes. Ring, ring. ]
[ Peter was just about to tell the dude to chill out, but McCree intercedes just a second earlier. Peter wisely stays silent, lets Winston do his thing.
Eventually the line connects, and for a few seconds, there’s nothing but cautious silence – not unlike someone answering a call from an unknown number, curious but ready to slam down on the receiver at a second’s notice. Slowly, a voice comes over the line. A woman, possibly, the words alien and sibilant, but whatever it is she says makes Peter grin.
(What Peter hears is, “If this is Quill, recite the passphrase.”)
He surges forward, then. ] Hey. “I Want You Back.”
[ A split-second pause, and then there are four voices speaking at once over the line, all of them speaking different languages at varying volumes, though half of them sound urgent and annoyed and gruff. (One of them, at least, seems to be speaking the same three word phrase exclusively.) Peter responds to them in English, saying things like, “I’m fine,” or “Yeah, I’ve got the goods,” or, “… No. They’re alright,” or “I swear to God, Rocket—”
The woman’s voice cuts through the chaos, and the frown returns to Peter’s face. He pauses, then, turning to McCree and Winston and looking at them expectantly – until he remembers they probably haven’t understood any of their exchange. ]
They need to land for repairs. Is that base you’ve got up there safe enough?
[ McCree just sort of takes in this exchange with a mildly bewildered expression. How Peter made sense of that syllable salad is beyond him, but it seems like they at least got the right people judging by Quill’s reaction.
At Peter’s question, McCree and Winston exchange glances, and Winston very deliberately becomes interested in one of his monitors. ]
Uh. I wouldn’t bank on it as a good place ta go, no.
Peter looks betwee the two of them for a second, letting his curiosity hang silently in the air, before turning back to his conversation. He says, ] That’s a no-go on the moon. Can you make it to Earth, maybe?
[ Another exchange, and the woman’s voice gives way to a gruff, masculine one. Peter offers a quiet noise of agreement, turning again. ]
You have any coordinates for a safe landing spot down here, or is Earth off limits, too?
[ He cuts himself off, eyes wandering sightlessly as he thinks. Back to the comm he goes, speaking with the person with the gruff voice. At length, he gives a noise of assent. ]
They can jury rig something, scramble the signal and give themselves a smaller signature. No cloaking or anything, but they can at least make it so they’re harder to spot on radar.
[ Again, McCree and Winston share a very long look. At length, Winston nods. ]
Give us a few t'set somethin' up. Pullin' you outa that crater was a big enough risk on it's own, but lettin' a spaceship just up n' land is gonna be a delicate operation.
You realize they were gonna land when they came to pick me up, right?
[ He huffs out a breath before informing his team to maintain their holding pattern until further notice. They seem to agree, or at least not put up too much of a fight – thankfully, the damage they sustained isn't too dire – and Peter turns back to McCree and Winston. ]
That's them pickin' you up. This is us invitin' them to our door, and we're not supposed to exists, remember?
[ He glances over at Winston ] C'mon big guy, I know you got an idea already.
[ Winston does, and thankfully it turns out to be pretty simple. Their resident pilot, Lena (call-sign Tracer), just has to call in a couple of favors to get clearance for a training exercise over a defunct naval base somewhere in the Atlantic. It means a boat ride for Peter, with McCree, Winston, and Angela tagging along, but that also puts Lena and a couple of drones in the sky to run interference. If the ship gets picked up, hopefully they'll either think it's part of whatever Lena is doing, or ask Lea to investigate.
If that fails, well, they'll deal with it. Better to beg forgiveness than ask permission. ]
[ It takes a little longer than Peter likes, but when they finally get their clearance, Peter forwards the coordinates along, tells them to give it at least a few hours before they finally move to break atmo.
After arriving at the naval base, they give the go-ahead for the Milano to land. Not too long after, Peter spots the glowing streak of orange and blue wreathed in flame as they break through the atmosphere. As good as his word, Rocket has rendered the ship as little more than a blip on the radar, some funny little quirk, there and gone again.
The ship slows as it makes its approach, and Peter frowns as it nears. Even from this distance, he can see the damaged wings, the dented metal, the missing paint, and he scowls as he thinks, What the hell did they do to my ship? When it lands, the ship creaks and groans, the heated metal settling and shifting.
There's another stretch of silence, and Peter breaks it by rushing forward. The airlock opens, revealing a hulking man with gray skin and red tattoos. Peter grins and offers a companionable pat on the back along with reassurances that everything was fine, that these guys weren't super likely to kill them, and that it'd probably be fine.
(As one can imagine, it was not as reassuring as one would like, but it was about as reassuring as any of them were used to.)
Eventually the other members of his team file out warily – a woman with green skin, a bipedal and sentient raccoon, and a small little wooden creature perched on the shoulder of the gray man. Peter takes a moment to assess all of them for damage, and when he at last seems satisfied that none of them were missing any limbs, he at last brings them over. ]
So.
[ He clears his throat, and gestures to each person. ]
Gamora, Rocket, Drax, and Groot. Meet McCree, Winston, and Dr. Zeigler.
[ There's a bit of an awkward pause – thankfully, their own translators successfully allow them to understand McCree. Rocket crosses his arms, muttering something, while Gamora looks over the assembled team, wariness in her eyes.
Peter pulls them aside again, offers more reassurances, and when they seem mostly satisfied, Peter returns. ]
Their mods have patched up most of the physical damage, so they don't need a doc, but Rocket's gonna put together a list for what he needs.
He, uh. He can be kinda particular, so. Sorry in advance.
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What, getting whisked away by a cowboy on a tricked-out airplane to someplace overseas?
[ A shrug. ]
Sounds like a standard Thursday to me.
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I mean the flyin’.
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Not really. I get around on a planet same as anyone else – one wing at a time.
Teleportation gives me motion sickness, anyway.
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Yeah, I guess it’s kinda humbling, at first, knowing there are other planets, other stations, other systems full of people dealing with their own problems and living their own lives.
You get over it after a while, though, same as anyone else. You kinda have to.
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[ He flashes Peter a grin, leaning back in his seat as the pilot announces they’re beginning they’re descent. It’s not long before they land on a small airstrip near the base. What’s left of Overwatch’s home base are a series of structures built right into the mountainside, and McCree waits for Peter to exit the plane before heading towards the largest of them. As they go, he lights a cigar. Hope you don’t mind the smoke, bro. ]
I figure we’ll get ya straight to Winston so we can get a hold of your pals.
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That’s really all? E.T. phones home, and that’s the end of it?
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Are you just really hopin’ somebody cuts you open or are you just that paranoid?
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[ They enter the building through a pair of sliding doors and McCree leads them to an elevator. He jabs a mechanical knuckle at the button for the top floor and away they go. ]
You think your team’s probably still in orbit around here somewhere?
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I dunno. [ He frowns, contemplating the elevator’s buttons. ] I’m willing to bet you would’ve picked up their signature, if they were anywhere nearby. If I had to guess, I’d bet they’re halfway across the system.
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[ The elevator dings as they reach the top floor, doors sliding open to admit them into Winston’s lab. Not surprisingly, there are computer monitors everywhere, amongst which are scattered projects- half-built machines and spare parts. Possibly surprisingly, there are also empty peanut butter containers everywhere.
And yes, there is a gorilla manning the main bank of computers.
McCree beckons Peter over and introduces him to Winston. The gorilla adjusts his glasses and says his hellos, but then it’s right to business. Winston pulls up a radar image on one of the monitors- a small dot circling hovering near a much larger circle.
He says, I’ve been tracking a small vessel around the moon. I’m not sure if they’re looking for something, or if they’re too heavily damaged to leave, but they haven’t gone far.
McCree quirks a brow, and turns to Peter. ]
Friends a’ yours?
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He frowns at the display when Winston refers to it, and at McCree’s question, he makes a quiet, indecisive noise. ]
Maybe. [ Cautiously, like he doesn’t want to get his hopes up. ] Probably.
Don’t suppose you’ve got a megaphone around here so I can make sure, do you? A couple of cans on string?
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[ The gorilla snorts, still annoyed but mollified for the moment, and begins typing away. At some point, the base’s AI, Athena, cuts in and she and Winston manage to get a working line to the ship up in a couple of minutes. Ring, ring. ]
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Eventually the line connects, and for a few seconds, there’s nothing but cautious silence – not unlike someone answering a call from an unknown number, curious but ready to slam down on the receiver at a second’s notice. Slowly, a voice comes over the line. A woman, possibly, the words alien and sibilant, but whatever it is she says makes Peter grin.
(What Peter hears is, “If this is Quill, recite the passphrase.”)
He surges forward, then. ] Hey. “I Want You Back.”
[ A split-second pause, and then there are four voices speaking at once over the line, all of them speaking different languages at varying volumes, though half of them sound urgent and annoyed and gruff. (One of them, at least, seems to be speaking the same three word phrase exclusively.) Peter responds to them in English, saying things like, “I’m fine,” or “Yeah, I’ve got the goods,” or, “… No. They’re alright,” or “I swear to God, Rocket—”
The woman’s voice cuts through the chaos, and the frown returns to Peter’s face. He pauses, then, turning to McCree and Winston and looking at them expectantly – until he remembers they probably haven’t understood any of their exchange. ]
They need to land for repairs. Is that base you’ve got up there safe enough?
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At Peter’s question, McCree and Winston exchange glances, and Winston very deliberately becomes interested in one of his monitors. ]
Uh. I wouldn’t bank on it as a good place ta go, no.
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Peter looks betwee the two of them for a second, letting his curiosity hang silently in the air, before turning back to his conversation. He says, ] That’s a no-go on the moon. Can you make it to Earth, maybe?
[ Another exchange, and the woman’s voice gives way to a gruff, masculine one. Peter offers a quiet noise of agreement, turning again. ]
You have any coordinates for a safe landing spot down here, or is Earth off limits, too?
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They got stealth capabilities?
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Not so much, no, but we could probably—
[ He cuts himself off, eyes wandering sightlessly as he thinks. Back to the comm he goes, speaking with the person with the gruff voice. At length, he gives a noise of assent. ]
They can jury rig something, scramble the signal and give themselves a smaller signature. No cloaking or anything, but they can at least make it so they’re harder to spot on radar.
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Give us a few t'set somethin' up. Pullin' you outa that crater was a big enough risk on it's own, but lettin' a spaceship just up n' land is gonna be a delicate operation.
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You realize they were gonna land when they came to pick me up, right?
[ He huffs out a breath before informing his team to maintain their holding pattern until further notice. They seem to agree, or at least not put up too much of a fight – thankfully, the damage they sustained isn't too dire – and Peter turns back to McCree and Winston. ]
So? What's the plan?
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[ He glances over at Winston ] C'mon big guy, I know you got an idea already.
[ Winston does, and thankfully it turns out to be pretty simple. Their resident pilot, Lena (call-sign Tracer), just has to call in a couple of favors to get clearance for a training exercise over a defunct naval base somewhere in the Atlantic. It means a boat ride for Peter, with McCree, Winston, and Angela tagging along, but that also puts Lena and a couple of drones in the sky to run interference. If the ship gets picked up, hopefully they'll either think it's part of whatever Lena is doing, or ask Lea to investigate.
If that fails, well, they'll deal with it. Better to beg forgiveness than ask permission. ]
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After arriving at the naval base, they give the go-ahead for the Milano to land. Not too long after, Peter spots the glowing streak of orange and blue wreathed in flame as they break through the atmosphere. As good as his word, Rocket has rendered the ship as little more than a blip on the radar, some funny little quirk, there and gone again.
The ship slows as it makes its approach, and Peter frowns as it nears. Even from this distance, he can see the damaged wings, the dented metal, the missing paint, and he scowls as he thinks, What the hell did they do to my ship? When it lands, the ship creaks and groans, the heated metal settling and shifting.
There's another stretch of silence, and Peter breaks it by rushing forward. The airlock opens, revealing a hulking man with gray skin and red tattoos. Peter grins and offers a companionable pat on the back along with reassurances that everything was fine, that these guys weren't super likely to kill them, and that it'd probably be fine.
(As one can imagine, it was not as reassuring as one would like, but it was about as reassuring as any of them were used to.)
Eventually the other members of his team file out warily – a woman with green skin, a bipedal and sentient raccoon, and a small little wooden creature perched on the shoulder of the gray man. Peter takes a moment to assess all of them for damage, and when he at last seems satisfied that none of them were missing any limbs, he at last brings them over. ]
So.
[ He clears his throat, and gestures to each person. ]
Gamora, Rocket, Drax, and Groot. Meet McCree, Winston, and Dr. Zeigler.
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His second thought is holy shit these are actual aliens.
At least he's unflappable enough not to outright gape, and tilts his hat to the group. ]
Pleasure. Winston here'll get ya set up with supplies ya might need, and the doc's here in case ya need healin'. I'm just here ta look pretty.
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Peter pulls them aside again, offers more reassurances, and when they seem mostly satisfied, Peter returns. ]
Their mods have patched up most of the physical damage, so they don't need a doc, but Rocket's gonna put together a list for what he needs.
He, uh. He can be kinda particular, so. Sorry in advance.
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